The Division entered a short beta phase not too long ago, and a lot of praises have been sung. This is despite some of the hardware incompatibility that some gamers were facing. Among the more common ones were graphic glitches that caused the game to crash. Worry not though, the game itself was somewhat impressive and here are the 7 main reasons Ubisoft needs to fix their bugs because, the game as it is, is really good. The game will retail at these prices on launch:

PS4: SGD 82.90

PS4 Collector: SGD $148

XBONE: SGD 82.90

PC: SGD 64.90

Great cover mechanics

Third-person cover shooters are fun when the cover system is done right. The control scheme itself allows you to move fluidly from cover to cover, and getting the hang of it really does make a increase you chance of survival.

Amazing weapon customization

You’re probably wondering why I’m emphasizing on something that’s almost bread and butter to all shooting games. Well.. The Division gives possibly the most options I have seen and not only are they super realisitc, but somehow they’ve managed a formula where your personal weapon becomes its very own snowflake. This is something to look forward extensively on release.

The augmented reality inspired UI is awesome

Knowing that most gamers would be playing this with controllers, it is nice that Ubisoft went for the current UI design. The augmented reality display allows for controller optimized navigation, while still making sense for the mouse and keyboard PC users. On top of that it fits the setting of a futuristic world. So that’s win-win on both fronts.


Seeing your character’s equipment in real-time feels rewarding

The one thing Ubisoft got right was letting everyone customize the cosmetics of their characters. This ranges from all the various outfits available for you to put on, down to the gear and abilities that you equip. All the different options you select for your character is clearly seen as you run around New York in third person view.

This is a really good looking game

The re-building of New York in the virtual realm was amazing done for The Division. The day and night cycle nad dynamic weather is simply one of the best things to experience. There were times where a crazy huge blizzard would hit an area in the map, and you can’t help by stare at how real it looks (and pray that your graphic card or machine can handle the load). Water reflections, and small details like lighting around the buildings all stand out to add to the atmosphere of the game. Finally, getting blinded from the sun is now a legit strategy to use against your enemy.

The Dark Zone, while can be improved, is a good concept

Now it is arguable that the Dark Zone is one of the coolest ideas of PvE/Co-Op/PvP hybrid maps, but there’s a lot of room for immersive storytelling and organically building a community that’s based around survival and hunting. Since it is an MMO-shooter at heart, finding a group to belong to is one of the more encouraged course of action should you want to stay alive. It’s like the zombie apocalypse without zombies.

The classless RPG system gives freedom to all

So The Division is a lot more of a hybrid between an MMO, a Third-person-shooter, and a First-person shooter. The route taken for character progression is one that’s based on choice. You have a set of skill trees available, like the ability to throw a med pack, or a grenade, or pull out a shield. These obviously reflects the usual healer, damage dealer, and tank classes, but because you are able to learn all of those skills, there’s actually no end to how you want to play your game. Of course, the cookie cutter sets will eventually be found out by the community, but at least they try.

So that’s my personal list. For those who have played it, what did you enjoy most about The Division beta?

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Garbage Bag Juice

Garbage Bag Juice

A group of gamers and geeks ranting about how they feel towards technology, games, and other stuff that fits their lifestyle, lead by a narcissistic Alpha.

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