Home » SkullGirls Brings Major Changes to the Entire Cast Post SGCS

SkullGirls Brings Major Changes to the Entire Cast Post SGCS

by Elvis Mack

With the Skullgirls Championship Series wrapping up, many were content with the season. The mobile game is very successful and a big contribution to the success of the fighting game. However, with the announcement of guest stars in the mobile game with fan favorites like Minette and now Brain Drain announced during Combo Breaker many were hopeful for the future of the series. Now fans have even more Skullgirls action as yesterday, Hidden Variable release a major balance patch for Skullgirls 2nd Encore.

Aesthetic Changes

One thing that will be different is the look of Valentine once again. For those who don’t know, Valentine is a ninja who used to have red crosses as to show off her nurse persona. However, due to problems that could come in the future they were changed multiple times leading to this new look. Now Valentine is sporting shurikens and pink as far as the eye could see. Meanwhile, the stage’s lighting has been adjust to better fight the art style of the game.

Character Changes

It has a long time since every member of the cast got affected by balance changes. In fact, it was since Annie’s release back in 2021 where the cast had major changes. However, with new changes to the characters and how they play we finally got more information about how they were redesigned. You can check out the full patch notes below:

Patch Notes

Finally, they concluded that the future of Skullgirls mobile and 2nd encore is looking bright. They intend to support both games for years to come and with their 2024 roadmap they got a lot to do. Skullgirls has come a long way since its release in 2012 and it is legendary tale of an indie game that is closely connected to the fighting game community. It’s been 12 years, but for SG fans, the launch party is not over yet.

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