How often do you think about the Roman Empire? Maybe not as much as everyone else out there but we will do one better; whatever happened to those Powerpoint Figures? Despite being phased out from their former employees, it seems as though they have found a new home in My Little Universe (no official word on the whereabouts of their fellow Office buddy Clippy though).
My Little Universe is an action-adventure strategy game published and developed by SayGames with support from Estoty, it runs on the Unity engine. For those who might be familiar, My Little Universe was first released as a mobile game available on the Apple Store with simple gameplay and basic features. Fast forward to 2 years later, and it has seen substantial enhancements both visually as well as the gameplay. However, does this version noticeably stand out, or merely an extension of the mobile game and just another cash grab?
Before we go into a deep dive and explore more about My Little Universe, let us establish the prologue for those new to this game. Stranded on a nondescript planet with nothing but plots of land, the main character is left to fend off on his own. Through this brief introduction, it is established that our character will have to create his own little universe (literally) by converting various items of nature into building materials. Armed with simple tools such as an axe and pickaxe, our character gets to work and creates a habitable ecosystem. Eventually, it is destination unknown and our character crash lands into yet another planet. Ruby Soho it ain’t, because My Little Universe is about to get a lot more interesting.
Before the skeptics can chime in with the usual “Okay, but what is so great about a game that builds stuff?” For one, it is the ability to deliver an entirely different User Interface (UI) for a new platform, as opposed to just a mere copy of the mobile game. This was evident with their camera orientation, relying on simple key switches for you to get that right view. Furiously fiddling around with your mouse is no longer an issue, as with the simple controls that make a better User Experience (UX). Pointless introductions are being kept to a minimum as well, yet another positive direction for My Little Universe’s UI/UX fundamentals.
So their game mechanics are reliable and direct, but it gets better as My Little Universe progresses. While you toil away gathering material to develop panels of land, it seamlessly introduces different areas with new landscapes, objectives and not forgetting the bad guys. From skeletal scallywags to the monster of Rob Zombie’s Dragula music video, your hands are constantly being kept busy. Thankfully, there are power-ups along the way that range from additional perks to item upgrades. It is not all about the brawn, however, as this game requires a fair bit of quick thinking and figuring out potential bottlenecks.
My Little Universe is available now on PC via Steam.